Written & run by Alison Joy Schafer & Kristen McFadyen
Patten
Female roles: 14
Male roles: 15
Wicked Hearts is a court intrigue game that combines
historical Imperial Russian politics during the splendor of the
final ball at the Winter Palace with elements and characters from
dark Russian fairy tales, famous plays and folklore, and legends
and myths from Siberia.
It is the early 1900s at the last grand ball of Imperial Russia.
It is a night for ballroom politics, social gambits, and
scandalous secrets amidst Russian aristocracy in the opulence of
the Winter Palace.
The guests are all decked out in extravagant costumes that echo
Russian fashion throughout the centuries. You take in the gleaming
brightness of the helmets, headpieces of precious stones and hats
of fur. The clanking of sabres on the ground surrounds you while
lace trains sweep gilded staircases and endless rivers of diamonds
threaten to sweep you away. Servants in rich liveries glide about
the rooms to offer mead, champagne, burgundy, and vodka.
The ball has already lasted for days. Faces hiding behind masks
share drinks and laughter that hide sinister intent. A group of
revelers remark on the season, flattery and fear present in every
word. The nobles approach one another, just as likely to offer a
marriage proposal as to deliver a deadly threat. Perhaps both.
You find a dark corner to hide in, the sort meant for trysts or
assassins. No one appears to be looking at you.
But they are watching you.
The aristocracy is always watching. Your position at the court -
its approval or discontent - shifts with each social transaction;
every pleasantry you exchange, every smile you fake, and everyone
you are seen to be dancing with. But dance you must.
As you dance, however, revolution brews. One day - one day soon -
the music will stop.
Beyond this palace of manners, spies, and saboteurs lies another
far stranger threat. Cut out from one of the world’s oldest
mountain ranges, in the darkest part of the snowy forests, is a
land of danger and wonder. Those who travel there seldom return,
but it is not just the cruel weather and harsh terrain. It is as
if the forests are alive and they bow only to a master that is not
you. It is the domain of the Winter Lords - a secretive people as
icy and unforgiving as the climate - and they too are coming
tonight to dance.
Wicked Hearts is a court intrigue game that combines
historical Imperial Russian politics with dark Russian fairy tales
(including fae elements), plays, occult, and myths and legends
from Siberia. Characters range from Tsar Nicholas II and his
daughters (including Princess Anastasia) to Koschei the Deathless
and Morozko the Frost King, from Anna Karenina to Ilya Muromets,
from Baba Yaga to the glorious Firebird.
Notes:
- This game combines the timing of plots from the final years of
the last Tsar of Russia, approximately 1903-1917, as well as
incorporating fictional characters.
- This game will have heavy romantic entanglements, both in
love, geases, arranged betrothals, seduction, etc.
- This game will have elements of nature magic and the fae.
- This game will contain dark fairytale elements such as danger,
kidnapping, violence, and threats. It will not, however, contain
any sexual violence.
- Character sheets are 15-25 pages. Some characters may have
another half a page of additional reading in game in contingency
envelopes.
- There will be periodic court dances during game and players
will have a dance card. This will not be a time consuming part
of the game, nor are you required to dance. You may simply go
for a walk instead with the person on your dance card. This is
part of the court approval mechanic where people will take note
of whom you are seen to
be with.
- Loose inspirations taken from such works as Spinning
Silver by Naomi Novik, Folk and Fairy Tales by
Alexander Afanasyev, Anna Karenina by Leo Tolstoy, the
Swords and Fire series by Melissa Caruso, and the Folk
of Air series by Holly Black.
- This larp was written by Alison Joy Schafer and Kristen Patten
with consultation by David Kotsonis.
Content Considerations:
Politics, war, verbal threats, violence in backstory, seduction,
minor domination, sexual encounters, kidnapping, arranged
marriages, infidelity. There is no sexual violence.
Physical Restrictions:
There is an optional dancing mechanic that players may opt into,
or out of as desired without changing game experience.
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